Functions
All functions that can be changed in the server or client
Server
This functions can be found in the modules/functions/server.lua file
OnReward
This function is called when the first player reaches the goal. It will pass the player's source, license, and reward type, which can be used to give the player their reward.
OnRoundStatus
It will be called whenever the round changes its status, such as when the round starts and the status changes from "queue" to "active round." It will pass the complete Round, which is of type SledRound.
Client
This functions can be found in the modules/functions/server.lua file
PedSpawned
This function will be called when the ped spawns. It can be used, for example, to initialize ox_target in the default case. You can reference the entity directly because it will be passed into the function.
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