Functions

All functions that can be changed in the server or client

Server

This functions can be found in the modules/functions/server.lua file

Name
Explanation

OnReward

This function is called when the first player reaches the goal. It will pass the player's source, license, and reward type, which can be used to give the player their reward.

OnRoundStatus

It will be called whenever the round changes its status, such as when the round starts and the status changes from "queue" to "active round." It will pass the complete Round, which is of type SledRound.

Client

This functions can be found in the modules/functions/server.lua file

Name
Explanation

PedSpawned

This function will be called when the ped spawns. It can be used, for example, to initialize ox_target in the default case. You can reference the entity directly because it will be passed into the function.

Last updated